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  1. PickVoxel

    Description

    bool PickVoxel(integer Location)

    Grab a voxel at the specified location and store it in the robot storage unit. You can pick a voxel in the 6 voxels which are directly adjacent. Some voxels can't be picked up by a robot (or the robot may need some extensions to get them). This function can only be used in Voxel_Step().

    Parameters

    Location : The position of the voxel to grab in "position code" notation.

    0 =  { 0, 0, 1 } = Front of the robot.
    1 =  { 1, 0, 0 } = Right of the robot.
    2 =  { 0, 0, -1} = Back of the robot.
    3 =  {-1, 0, 0 } = Left of the robot.
    4 =  { 0, 1, 0 } = Above the robot.
    5 =  { 0,-1, 0 } = Under the robot.

    Position Code

    Return Value

    A boolean number. It will be true if the function grabbed a voxel successfully or false otherwise.

    Example of use

    Put the robot on a flat ground and let it grab materials for you.

    // Listing #1: Simple Automatic Mining Machine
    
    y <- 0; xdir <-0; function Voxel_Step() { switch (xdir) { case 0: PickVoxel(5); Move(5); y++; if (y > 64) xdir = 1; break; case 1: Move(4); y--; if (y<1) xdir = 2; break; case 2: Move(0); xdir = 0; break; } }

    See Also

    PlaceVoxel()

     
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