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  1. Mover



    The Mover is a machine designed to move some voxels. A voxel placed on a given side of the mover is moved to another given side.

    How to use it

    Place the Mover at the location where you want to use it. There is a special procedure to define its operation. You must first have the voxel symbols "In Mark" and "Out Mark". You must define the input and output which can be one of the six sides of the mover. To do this, place a voxel "In Mark" and another voxel "Out Mark" to the side where you want to place the input and output(must be one of the side of the mover). Then remove the symbol voxels. That's it.

    How to make it

    Use the following manufacturing instructions to make the item. If you do not know how to use them, follow how to understand manufacturing instructions.

    Construction Machine

    Required Items


    How to collect it

    You can collect it using any constructor/destructor.

    Technical data

    Active Voxel : Yes
    Physical Form : Solid
    Interface(s) : None
    VoxelType : 209

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